Logging Big JSON Object


I am developing a Game, and when the user resumes a savegame, I want to log the savegame as JSON using the Sentry Javascript api.

I am using addBreadcrumb() with the data parameter. The savegame is also shown but is cutted after a given amount of characters: http://prntscr.com/mb2n1j

Is there a better way to store this data? I need the savegame to be able to reproduce the issue.


We’re working on some newer APIs which would support larger data payloads (attachments). Unfortunately right now you’re going to be beholden to whatever the event restrictions are.