Took me a while to get it to work the first time. Epic Games provides no docs and if you look up online you see questions like this raised 2 years ago still without an answer on their forum.
We’ve documented the process on Sentry docs and it seems you’ve done the two key settings already. Now if the crash is not being uploaded to Sentry perhaps the crash reporter didn’t pick up on the DataRouterUrl
. Can you confirm the correct DefaultEngine.ini
was changed?
Also check the Sentry URL has unreal
in it. It’s an endpoint in Sentry build specially for Unreal Engine crashes and is down on the Client Keys (DSN)
page in Sentry’s project settings.
Besides that, you could use ngrok (replace sentry.io with you ngrok url) to see if the crash reporter is trying to send the event or not.